public class TransitionNode extends GraphNode
| Constructor and Description |
|---|
TransitionNode() |
| Modifier and Type | Method and Description |
|---|---|
void |
addInput() |
float |
getBlendDuration() |
ICondition[] |
getConditions() |
boolean |
isInputActive(int inputIndex) |
void |
removeInput() |
void |
removeInput(int index) |
void |
setBlendDuration(float blendDuration) |
void |
setConditions(ICondition[] conditions) |
void |
setNumInputs(int numInputs) |
public boolean isInputActive(int inputIndex)
isInputActive in class GraphNodeGraphNode.isActive().GraphNode.isActive() and GraphNode.isInputActive(int) returns true.GraphNode.isActive()public final void setNumInputs(int numInputs)
public void setBlendDuration(float blendDuration)
blendDuration - blend duration in seconds use to blend currentpublic float getBlendDuration()
public ICondition[] getConditions()
public void setConditions(ICondition[] conditions)
public final void addInput()
public final void removeInput()
public final void removeInput(int index)
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
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