| Modifier and Type | Method and Description |
|---|---|
void |
View.set(View src) |
| Constructor and Description |
|---|
VolumeManipulator(View view) |
| Modifier and Type | Method and Description |
|---|---|
View |
GameScreen.getCameraView() |
| Modifier and Type | Method and Description |
|---|---|
void |
OmniLightComponent.updateToView(View view) |
| Modifier and Type | Method and Description |
|---|---|
void |
Lights.updateToView(View view) |
void |
Light.updateToView(View view) |
void |
ILight.updateToView(View view)
Update the eye space position/direction with the specified
View |
| Modifier and Type | Method and Description |
|---|---|
static boolean |
DeferredLight.projectSphereToScreenSpace(Rectangle dst,
View view,
Vec3 positionMv,
float radius) |
void |
AccumPass.render(View view,
Renderer renderer,
Lights<?> lights) |
void |
DeferredLight.updateToView(View view) |
| Modifier and Type | Method and Description |
|---|---|
View |
SceneView.getView() |
| Constructor and Description |
|---|
SceneView(View viewMatrices) |
| Modifier and Type | Method and Description |
|---|---|
void |
Frustum.update(View view)
Update frustum planes.
|
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com