public final class CameraComponent extends java.lang.Object implements IComponent
GameObject node.GameObject location.| Modifier and Type | Field and Description |
|---|---|
float |
fovY |
UiComponent |
uiLayer |
| Constructor and Description |
|---|
CameraComponent() |
| Modifier and Type | Method and Description |
|---|---|
GameObject |
getGameObject() |
void |
init(GameObject gameObject)
internal - don't call
|
void |
onActivate()
internal - don't call
|
void |
onDeactivate()
internal - don't call
|
void |
onDestroy()
internal - don't call
|
void |
start()
internal - don't call
|
public UiComponent uiLayer
public float fovY
public final GameObject getGameObject()
getGameObject in interface IComponentGameObject this component is attached topublic final void init(GameObject gameObject)
init in interface IComponentpublic final void start()
start in interface IComponentpublic void onActivate()
onActivate in interface IComponentpublic void onDeactivate()
onDeactivate in interface IComponentpublic void onDestroy()
onDestroy in interface IComponentBonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
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