public final class Dof6ConstraintComponent extends java.lang.Object implements IConstraintComponent
| Modifier and Type | Field and Description |
|---|---|
Vec3 |
angularLowerLimit |
Vec3 |
angularUpperLimit |
float |
breakingImpulseThreshold |
Vec3 |
linearLowerLimit |
Vec3 |
linearUpperLimit |
GameObject |
object2 |
Vec3 |
pivot |
Vec3 |
pivot2 |
| Constructor and Description |
|---|
Dof6ConstraintComponent() |
| Modifier and Type | Method and Description |
|---|---|
GameObject |
getGameObject() |
void |
init(GameObject gameObject)
internal - don't call
|
void |
onActivate()
internal - don't call
|
void |
onDeactivate()
internal - don't call
|
void |
onDestroy()
internal - don't call
|
void |
start()
internal - don't call
|
public final Vec3 pivot
public GameObject object2
public final Vec3 pivot2
public final Vec3 linearLowerLimit
public final Vec3 linearUpperLimit
public final Vec3 angularLowerLimit
public final Vec3 angularUpperLimit
public float breakingImpulseThreshold
public final GameObject getGameObject()
getGameObject in interface IComponentGameObject this component is attached topublic void init(GameObject gameObject)
init in interface IComponentpublic final void start()
start in interface IComponentpublic void onActivate()
onActivate in interface IComponentpublic void onDeactivate()
onDeactivate in interface IComponentpublic void onDestroy()
onDestroy in interface IComponentBonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
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