GraphNode.GraphInput| Constructor and Description |
|---|
IterativeMapping() |
connect, getInput, getName, getNumInputs, getOutputName, setName, setOutputName, toStringpublic final Map.MapType getHeightMap()
public final void setHeightMap(Map.MapType heightMap)
public final void setHeightMapChannel(int heightMapChannel)
public final int getHeightMapChannel()
public final Map.MapType getNormalMap()
public final void setNormalMap(Map.MapType normalMap)
public final TextureUncompress getNormalMapUncompress()
public final void setNormalMapUncompress(TextureUncompress normalMapUncompress)
public final void setBumpScale(float bumpScale)
public final float getBumpScale()
public final void setBumpBias(float bumpBias)
public final float getBumpBias()
public final void setUpward(boolean upward)
public final boolean isUpward()
public final void setInverseHeight(boolean inverseHeight)
public final boolean isInverseHeight()
public final void setBinarySteps(int binarySteps)
public final int getBinarySteps()
public final void setLodDistance(float lodDistance)
public final float getLodDistance()
public final void setLodFadeRange(float lodFadeRange)
public final float getLodFadeRange()
public ShaderScope getResultScope()
getResultScope in class GraphNodepublic ShaderScope getBestScope()
getBestScope in class GraphNodepublic final Block getBlock(Compiler compiler, ShaderScope scope)
public java.lang.String getCode(Compiler compiler, Block block, ShaderScope scope)
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
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