public class VertexPixelColor extends GraphNode
GraphNode.GraphInput| Constructor and Description |
|---|
VertexPixelColor() |
| Modifier and Type | Method and Description |
|---|---|
ShaderScope |
getBestScope() |
Block |
getBlock(Compiler compiler,
ShaderScope scope) |
ShaderPrecision |
getPrecision() |
ShaderScope |
getResultScope() |
void |
setPrecision(ShaderPrecision precision) |
connect, getInput, getName, getNumInputs, getOutputName, setName, setOutputName, toStringpublic final ShaderPrecision getPrecision()
public final void setPrecision(ShaderPrecision precision)
public ShaderScope getResultScope()
getResultScope in class GraphNodepublic ShaderScope getBestScope()
getBestScope in class GraphNodepublic Block getBlock(Compiler compiler, ShaderScope scope)
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