public class VertexPosition extends GraphNode
GraphNode.GraphInput| Constructor and Description |
|---|
VertexPosition() |
| Modifier and Type | Method and Description |
|---|---|
ShaderScope |
getBestScope() |
Block |
getBlock(Compiler compiler,
ShaderScope scope) |
ShaderPrecision |
getPrecision() |
ShaderScope |
getResultScope() |
boolean |
isEyeSpace() |
void |
setEyeSpace(boolean eyeSpace) |
void |
setPrecision(ShaderPrecision precision) |
connect, getInput, getName, getNumInputs, getOutputName, setName, setOutputName, toStringpublic final ShaderPrecision getPrecision()
public final void setPrecision(ShaderPrecision precision)
public final boolean isEyeSpace()
public final void setEyeSpace(boolean eyeSpace)
eyeSpace - true: eye space, false: object spacepublic ShaderScope getResultScope()
getResultScope in class GraphNodepublic ShaderScope getBestScope()
getBestScope in class GraphNodepublic Block getBlock(Compiler compiler, ShaderScope scope)
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
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