| Modifier and Type | Class and Description |
|---|---|
class |
Drawing
|
class |
ShapeGroup |
| Modifier and Type | Class and Description |
|---|---|
class |
GameObject |
| Modifier and Type | Interface and Description |
|---|---|
interface |
IMovable |
| Modifier and Type | Class and Description |
|---|---|
class |
Viewer |
| Constructor and Description |
|---|
FreeCamera(ITransformable transformable) |
Viewer(IBoundable boundable,
ITransformable transformable) |
| Modifier and Type | Class and Description |
|---|---|
class |
Transform
Transformation for animation, contains transformation matrix.
|
| Modifier and Type | Class and Description |
|---|---|
class |
Mesh
Mesh geometry datas, sub meshes hierarchy, and rendering properties.
|
class |
Model |
class |
ModelInstance |
| Modifier and Type | Method and Description |
|---|---|
static <T extends ITransformable & IBoundable> |
Utils.moveToOrigin(T object,
Utils.BoxPosition position)
An utility to move the model to the origin, using as reference a bounding box position.
|
| Modifier and Type | Method and Description |
|---|---|
static Mat4x4 |
Volumes.multiply(Mat4x4 tmpOrDst,
Mat4x4 matrix,
ITransformable transformable) |
static IVolume |
OrientedVolume.of(IVolume volume,
ITransformable transformable) |
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com