| Package | Description |
|---|---|
| com.bonzaiengine.camera | |
| com.bonzaiengine.math | |
| com.bonzaiengine.visibility |
| Modifier and Type | Method and Description |
|---|---|
Line |
View.getRayFromMouse(Line ray,
int x,
int y)
Ray starting a modelview position towards to direction pointed by the mouse (x,y)
coordinates within this
SceneView viewport. (0,0) is bottom left |
| Modifier and Type | Method and Description |
|---|---|
Line |
View.getRayFromMouse(Line ray,
int x,
int y)
Ray starting a modelview position towards to direction pointed by the mouse (x,y)
coordinates within this
SceneView viewport. (0,0) is bottom left |
| Modifier and Type | Method and Description |
|---|---|
Line |
Line.setDirection(Vec3 origin,
Vec3 direction) |
Line |
Line.setPoints(Vec3 point1,
Vec3 point2) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
Line.closestDistance(Line other,
Vec3 dstPointOnThis,
Vec3 dstPointOnOther)
http://softsurfer.com/Archive/algorithm_0106/algorithm_0106.htm
|
boolean |
Plane.intersect(Percent dst,
Line line)
http://local.wasp.uwa.edu.au/~pbourke/geometry/planeline
|
boolean |
Plane.intersect(Vec3 dst,
Line line)
http://local.wasp.uwa.edu.au/~pbourke/geometry/planeline
|
| Modifier and Type | Method and Description |
|---|---|
Vec3[] |
Sphere.intersection(Line line)
Line-Sphere Intersection
|
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com