| Modifier and Type | Method and Description |
|---|---|
Vec3Array |
LineStrip.getPoints() |
Vec3Array |
Lines.getSegmentPoints() |
| Constructor and Description |
|---|
Lines(Vec3Array segmentPoints) |
LineStrip(Vec3Array points,
boolean closed) |
| Modifier and Type | Method and Description |
|---|---|
Vec3Array |
Vec3Array.clone() |
Vec3Array |
Vec3Array.filter(boolean[] keep,
int numKeep) |
Vec3Array |
Vec3Array.interpolate(Vec3Array current,
Vec3Array next,
float t,
boolean normalize) |
| Modifier and Type | Method and Description |
|---|---|
void |
Vec3Array.addScale(Vec3Array vec,
float scale) |
Vec3Array |
Vec3Array.interpolate(Vec3Array current,
Vec3Array next,
float t,
boolean normalize) |
void |
Vec3Array.set(Vec3Array src,
int srcIndex,
int dstIndex) |
void |
Vec3Array.setElements(Vec3Array src,
int srcOffset,
int dstOffset) |
void |
Vec3Array.subtract(Vec3Array vecArray) |
| Modifier and Type | Field and Description |
|---|---|
Vec3Array |
VertexData.normals
Normals
|
Vec3Array |
VertexData.positions
Positions
|
Vec3Array |
VertexData.tangents
Tangents
|
| Modifier and Type | Method and Description |
|---|---|
Vec3Array |
VertexData.getBindPoseNrm() |
Vec3Array |
VertexData.getBindPosePos() |
Vec3Array |
VertexData.getBindPoseTan() |
| Modifier and Type | Method and Description |
|---|---|
static GeometryIndexed.FaceIndexed[] |
Triangulation.triangulate(GeometryIndexed.VertexIndexed[] polygon,
Vec3Array positions) |
| Modifier and Type | Method and Description |
|---|---|
Vec3Array |
HashVec3.get() |
| Modifier and Type | Method and Description |
|---|---|
Vec3Array |
CollisionShape.getConvexHull() |
Vec3Array |
ConvexDecomposition.getConvexHull(int index) |
static Vec3Array |
PhysicWorld.optimizeConvexHull(Vec3Array points,
boolean decimation) |
| Modifier and Type | Method and Description |
|---|---|
CollisionShape |
PhysicWorld.createConvexHullCollisionShape(Vec3Array vertices) |
static Vec3Array |
PhysicWorld.optimizeConvexHull(Vec3Array points,
boolean decimation) |
| Modifier and Type | Method and Description |
|---|---|
static IVolume<?> |
VolumeComputer.compute(VolumeType volType,
Vec3Array points) |
static IVolume<?> |
VolumeComputer.compute(VolumeType volType,
Vec3Array points,
int numPoints) |
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com