| Package | Description |
|---|---|
| com.bonzaiengine.physics | |
| com.bonzaiengine.physics.constraints |
| Modifier and Type | Class and Description |
|---|---|
class |
CollisionObject |
class |
CollisionShape |
class |
Constraint |
class |
GhostObject
From Bullet:
The
GhostObject can keep track of all objects that are overlapping
By default, this overlap is based on the AABB
This is useful for creating a character controller, collision sensors/triggers, explosions etc. |
class |
PhysicWorld |
class |
RigidBody
From Bullet/JBullet:
It is recommended for performance and memory use to share
CollisionShape
objects whenever possible. |
class |
SoftBody
From Bullet:
The btSoftBody is an class to simulate cloth and volumetric soft bodies.
|
| Modifier and Type | Class and Description |
|---|---|
class |
ConeTwistConstraint |
class |
Dof6SpringConstraint |
class |
GearConstraint |
class |
HingeConstraint |
class |
Point2PointConstraint |
class |
SliderConstraint |
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com