| Package | Description |
|---|---|
| com.bonzaiengine.gamekit | |
| com.bonzaiengine.gamekit.util | |
| com.bonzaiengine.physics |
| Modifier and Type | Method and Description |
|---|---|
PhysicWorld |
GameScreen.getPhysic() |
| Modifier and Type | Method and Description |
|---|---|
void |
CharacterControllerDynamic.add(PhysicWorld physicWorld) |
static void |
PhysicRenderer.drawCollisionContactsDebug(Renderer renderer,
PhysicWorld physic)
Draw all the contact points as white line
|
boolean |
CharacterControllerDynamic.remove(PhysicWorld physicWorld) |
void |
CharacterControllerDynamic.updateAction(PhysicWorld physicWorld,
float deltaTime) |
| Constructor and Description |
|---|
CharacterControllerDynamic(PhysicWorld physicWorld,
float totalHeight,
float radius,
float mass) |
| Modifier and Type | Method and Description |
|---|---|
void |
IController.add(PhysicWorld physicWorld) |
boolean |
IController.remove(PhysicWorld physicWorld) |
void |
IAction.updateAction(PhysicWorld physicWorld,
float deltaTime) |
| Constructor and Description |
|---|
CollisionObject(PhysicWorld physicWorld) |
GhostObject(PhysicWorld physicWorld,
CollisionShape shape) |
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com