| Package | Description |
|---|---|
| com.bonzaiengine.physics |
| Modifier and Type | Method and Description |
|---|---|
SoftBody |
PhysicWorld.createSoftBody(AsyncModel asyncModel,
Transform modelTransform,
OnLoadListener<SoftBody> onLoadInit)
Restriction on Model used with physic:
Transform: Model/Mesh transform is not usable Hierarchy: child mesh and model is ignored by physic |
SoftBody |
PhysicWorld.createSoftBody(Model model) |
| Modifier and Type | Method and Description |
|---|---|
void |
SoftBody.appendAngularJoint(Vec3 axis,
float erp,
float cfm,
float split,
SoftBody body) |
void |
SoftBody.appendLinearJoint(Vec3 position,
float erp,
float cfm,
float split,
SoftBody body) |
| Modifier and Type | Method and Description |
|---|---|
SoftBody |
PhysicWorld.createSoftBody(AsyncModel asyncModel,
Transform modelTransform,
OnLoadListener<SoftBody> onLoadInit)
Restriction on Model used with physic:
Transform: Model/Mesh transform is not usable Hierarchy: child mesh and model is ignored by physic |
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com