| Package | Description |
|---|---|
| com.bonzaiengine | |
| com.bonzaiengine.gamekit.component | |
| com.bonzaiengine.gamekit.util | |
| com.bonzaiengine.model | |
| com.bonzaiengine.renderer | |
| com.bonzaiengine.renderer.deferred |
| Modifier and Type | Method and Description |
|---|---|
Renderer |
BonzaiEngine.getRenderer() |
| Modifier and Type | Method and Description |
|---|---|
void |
PipelineComponent.PipelineDelegate.renderScene(Renderer renderer,
java.lang.String surfaceName) |
| Modifier and Type | Method and Description |
|---|---|
static void |
PhysicRenderer.drawCollisionContactsDebug(Renderer renderer,
PhysicWorld physic)
Draw all the contact points as white line
|
void |
PhysicRenderer.drawCollisionObjectDebug(Renderer renderer,
CollisionObject collisionObject,
RenderState renderState,
boolean setColor,
float a,
Lights<?> lights,
boolean wireframe)
Draw collision shape of the specified
CollisionObject |
void |
PhysicRenderer.drawCollisionShapeDebug(Renderer renderer,
CollisionShape shape,
Transform t,
RenderState renderState,
Lights<?> lights,
boolean solid,
boolean wireframe) |
| Modifier and Type | Method and Description |
|---|---|
void |
ModelInstance.render(Renderer renderer)
Render this
ModelInstance |
| Modifier and Type | Method and Description |
|---|---|
static void |
DrawingRenderer.render(Renderer renderer,
Drawing drawing) |
void |
LightRenderer.render(Renderer renderer,
ILight light) |
<L extends ILight> |
LightRenderer.render(Renderer renderer,
java.lang.Iterable<L> lights) |
BatchProfile |
SplineRenderer.render(Renderer renderer,
Spline spline,
Picker picker) |
static void |
Shapes.renderOnce(Renderer renderer,
Batch batch) |
static void |
Shapes.renderOnce(Renderer renderer,
Batch batch,
Lights<?> lights) |
| Modifier and Type | Method and Description |
|---|---|
void |
ShadowMap.accumulate(Renderer renderer,
Mat4x4 cameraProj,
Mat4x4 cameraMv,
Framebuffer gBuffer,
int id) |
void |
Compositor.render(Renderer renderer) |
void |
AccumPass.render(View view,
Renderer renderer,
Lights<?> lights) |
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com