| Constructor and Description |
|---|
Scene() |
Scene(ISceneTarget sceneTarget) |
| Modifier and Type | Method and Description |
|---|---|
static IGLApi |
current()
Deprecated.
|
IInput |
getInput() |
ISceneTarget |
getSceneTarget() |
SceneView |
getSceneView()
The main
SceneView has it's viewport auto fit to the OpenGL component area. |
TimerSystem |
getTimer() |
void |
init(IGLApi glApi)
Called at OpenGL creation (and after OpenGL context has been destroyed)
|
void |
onContextLost(IGLApi glApi)
Called before init and just after an OpenGL has been destroyed then re-created
|
void |
render(IGLApi glApi)
Called each frame
|
void |
reshape(IGLApi glApi,
Viewport newViewport)
Caled each time the viewport has changed
|
public Scene()
public Scene(ISceneTarget sceneTarget)
@Deprecated public static final IGLApi current()
render(IGLApi)public void reshape(IGLApi glApi, Viewport newViewport)
IScenepublic void onContextLost(IGLApi glApi)
ISceneonContextLost in interface IScenepublic void init(IGLApi glApi)
IScenepublic final void render(IGLApi glApi)
IScenepublic final ISceneTarget getSceneTarget()
public final SceneView getSceneView()
SceneView has it's viewport auto fit to the OpenGL component area.public final IInput getInput()
public final TimerSystem getTimer()
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com