| Modifier and Type | Method and Description |
|---|---|
ISceneTarget |
ApplicationSettings.createSceneTarget(IApplication glApp,
boolean hasAppOrAppGui) |
ISceneTarget |
IApplication.getSceneTarget() |
ISceneTarget |
GLFrame.getSceneTarget() |
ISceneTarget |
GLApplet.getSceneTarget() |
ISceneTarget |
ApplicationGui.getSceneTarget() |
| Modifier and Type | Method and Description |
|---|---|
void |
IApplication.init(ISceneTarget sceneTarget)
Initialize this
IApplication with the specified ISceneTarget. |
void |
GLFrame.init(ISceneTarget sceneTarget) |
void |
GLApplet.init(ISceneTarget sceneTarget) |
| Modifier and Type | Method and Description |
|---|---|
void |
Game.init(ISceneTarget sceneTarget) |
| Modifier and Type | Method and Description |
|---|---|
void |
UiComponent.update(ISceneTarget sceneTarget,
SceneView sceneView,
long timePassedMs)
internal - don't call
|
| Modifier and Type | Method and Description |
|---|---|
ISceneTarget |
IGLApi.getSceneTarget() |
| Modifier and Type | Method and Description |
|---|---|
ISceneTarget |
AndroidApi.getSceneTarget() |
| Constructor and Description |
|---|
AndroidApi(ISceneTarget sceneTarget,
GLSurfaceView glSurfaceView) |
| Modifier and Type | Method and Description |
|---|---|
ISceneTarget |
Scene.getSceneTarget() |
| Constructor and Description |
|---|
Scene(ISceneTarget sceneTarget) |
| Modifier and Type | Method and Description |
|---|---|
void |
UI.update(ISceneTarget sceneTarget,
Viewport viewport,
long timePassedMS)
Update and process events of this UI (contents, popup and dialogs).
|
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com