| Enum Constant and Description |
|---|
color
Color
|
color2
Color 2 (for morphing)
|
normal
Normal
|
normal2
Normal 2 (for morphing)
|
skinIDs
Bone IDs
|
skinWeights
Bone Weights
|
tangent
Tangent
|
tangent2
Tangent 2 (for morphing)
|
targetNrm0
Morph targets normals
|
targetNrm1 |
targetNrm2 |
targetNrm3 |
targetPos0
Morph targets positions
|
targetPos1 |
targetPos2 |
targetPos3 |
targetTan0
Morph targets tangents
|
targetTan1 |
targetTan2 |
targetTan3 |
uv
Uv
|
uv2
Uv 2 (for morphing)
|
uvSet2
Second uv channel
|
vertex
Vertex
|
vertex2
Vertex 2 (for morphing)
|
| Modifier and Type | Field and Description |
|---|---|
ShaderPrecision |
precision |
ShaderType |
type |
| Modifier and Type | Method and Description |
|---|---|
static ShaderIn |
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
|
static ShaderIn[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final ShaderIn vertex
public static final ShaderIn vertex2
public static final ShaderIn uv
public static final ShaderIn uvSet2
public static final ShaderIn uv2
public static final ShaderIn normal
public static final ShaderIn normal2
public static final ShaderIn tangent
public static final ShaderIn tangent2
public static final ShaderIn color
public static final ShaderIn color2
public static final ShaderIn skinIDs
public static final ShaderIn skinWeights
public static final ShaderIn targetPos0
public static final ShaderIn targetPos1
public static final ShaderIn targetPos2
public static final ShaderIn targetPos3
public static final ShaderIn targetNrm0
public static final ShaderIn targetNrm1
public static final ShaderIn targetNrm2
public static final ShaderIn targetNrm3
public static final ShaderIn targetTan0
public static final ShaderIn targetTan1
public static final ShaderIn targetTan2
public static final ShaderIn targetTan3
public final ShaderType type
public final ShaderPrecision precision
public static ShaderIn[] values()
for (ShaderIn c : ShaderIn.values()) System.out.println(c);
public static ShaderIn valueOf(java.lang.String name)
name - the name of the enum constant to be returned.java.lang.IllegalArgumentException - if this enum type has no constant with the specified namejava.lang.NullPointerException - if the argument is nullBonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
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