| Package | Description |
|---|---|
| com.bonzaiengine.model.asset | |
| com.bonzaiengine.texture |
| Modifier and Type | Method and Description |
|---|---|
void |
AssetManager.readTextureAsync(Texture texture,
TextureParam textureParam)
Asynchronous read textures specified
|
| Modifier and Type | Method and Description |
|---|---|
TextureParam |
TextureParam.clone() |
TextureParam |
TextureList.getDefaultTextureParam() |
TextureParam |
TextureParam.set(TextureParam from) |
TextureParam |
TextureParam.setAlphaTestThreshold(int alphaTestThreshold) |
TextureParam |
TextureParam.setAnisotropicDegree(float anisotropicLevel) |
TextureParam |
TextureParam.setCompression(int compression) |
TextureParam |
TextureParam.setCompressionSwizzling(int compressionSwizzling) |
TextureParam |
TextureParam.setLodBias(float lodBias) |
TextureParam |
TextureParam.setMagFilter(int magFilter) |
TextureParam |
TextureParam.setMinFilter(int minFilter) |
TextureParam |
TextureParam.setMipmap(boolean mipmap) |
TextureParam |
TextureParam.setNumChannelBits(int numChannelBits) |
TextureParam |
TextureParam.setTarget(int target) |
TextureParam |
TextureParam.setWrapR(int wrapR) |
TextureParam |
TextureParam.setWrapS(int wrapS) |
TextureParam |
TextureParam.setWrapT(int wrapT) |
| Modifier and Type | Method and Description |
|---|---|
TextureID |
TextureLoader.loadTexture(IGL gl,
ITexture[] textures,
TextureParam textureParam) |
TextureID |
TextureLoader.loadTexture(IGL gl,
ITexture[] textures,
TextureParam textureParam,
TextureID.RgbMode rgbMode,
TextureID.AlphaMode alphaMode)
Load a 2D or Cubemap texture
|
TextureID |
TextureLoader.loadTexture(IGL gl,
ITexture texture,
TextureParam textureParam) |
void |
TextureLoader.loadTextureParams(IGL gl,
TextureID texture,
TextureParam textureParam)
Load texture parameters
|
boolean |
TextureList.read(Finder finder,
Texture texture,
TextureParam textureParam)
Read texture in cpu, an OpenGL context is not needed.
|
boolean |
TextureList.read(Finder finder,
Texture texture,
TextureParam textureParam,
boolean reRead) |
void |
TextureList.read(Texture texture,
ITexture[] textures,
TextureParam textureParam) |
void |
TextureList.readAndLoad(IGL gl,
Finder finder,
Texture texture,
TextureParam textureParam)
Deprecated.
|
boolean |
TextureLoader.reloadTexture(IGL gl,
TextureID textureID,
ITexture[] textures,
TextureParam textureParam)
Reload a 2D or Cubemap texture into the existing
TextureID |
boolean |
TextureLoader.reloadTexture(IGL gl,
TextureID textureID,
ITexture texture,
TextureParam textureParam) |
TextureParam |
TextureParam.set(TextureParam from) |
TextureList |
TextureList.setDefaultTextureParam(TextureParam defaultTextureParam) |
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com