| Modifier and Type | Method and Description |
|---|---|
void |
Animation.write(ByteOutputStream out,
Array<java.lang.String> strings) |
| Modifier and Type | Method and Description |
|---|---|
Array<ShapeGroup> |
Drawing.getGroups() |
Array<IShape> |
ShapeGroup.getShapes() |
Array<ShapeGroup> |
Drawing.setGroups(Array<ShapeGroup> groups) |
Array<IShape> |
ShapeGroup.setShapes(Array<IShape> shapes) |
| Modifier and Type | Method and Description |
|---|---|
Array<ShapeGroup> |
Drawing.setGroups(Array<ShapeGroup> groups) |
Array<IShape> |
ShapeGroup.setShapes(Array<IShape> shapes) |
| Modifier and Type | Method and Description |
|---|---|
void |
IFont.render(IGL gl,
Array<FontPacket> packets,
boolean forceBlend) |
void |
BmfFont.render(IGL gl,
Array<FontPacket> fontPackets,
boolean forceBlend) |
static int |
BmfFont.splitLines(Array<java.lang.String> lines,
java.lang.String text,
boolean spaceAtEnd) |
| Modifier and Type | Method and Description |
|---|---|
Array<IComponent> |
GameObject.getComponents() |
| Modifier and Type | Method and Description |
|---|---|
<T extends IComponent> |
GameObject.getComponents(java.lang.Class<T> clazz,
Array<? super T> dst) |
<T> void |
GameObject.getComponentsFromInterface(java.lang.Class<T> clazz,
Array<? super T> dst) |
| Modifier and Type | Method and Description |
|---|---|
Array<IBoundable> |
PipelineComponent.PipelineDelegate.getSceneBoundable() |
| Modifier and Type | Method and Description |
|---|---|
void |
MaterialStandard.write(ByteOutputStream out,
Array<java.lang.String> strings) |
| Modifier and Type | Field and Description |
|---|---|
Array<Block> |
CodeBlock.blocks
Module required
|
Array<java.lang.String> |
CodeBlock.declarations
Variable declared and initialized by the code
|
Array<java.lang.String> |
CodeBlock.extensions
OpenGL extension used, implementation should provide alternative
implementation when extension is not available
|
Array<java.lang.String> |
CodeBlock.functions |
Array<Output> |
CodeBlock.outputs
Output output
|
Array<java.lang.String> |
CodeBlock.structures |
Array<Attribute> |
Block.userAttributes
User attributes
|
Array<Uniform> |
Block.userUniforms
User uniforms
|
Array<java.lang.String> |
CodeBlock.variables
Variables read.
|
Array<java.lang.String> |
CodeBlock.varyings
Varying dependency
|
Array<java.lang.Integer> |
CodeBlock.versions |
| Modifier and Type | Method and Description |
|---|---|
Array<Model> |
Model.getChilds() |
Array<Mesh> |
Mesh.getChilds() |
Array<Joint> |
JointMotion.getChilds(Joint parent) |
Array<GeometryData> |
Mesh.getGeometries() |
Array<Mesh> |
Model.getMeshes() |
Array<Mesh> |
Model.getMeshes(int meshLod) |
Array<Mesh> |
Mesh.setChilds(Array<Mesh> childs) |
Array<Model> |
Model.setChilds(Array<Model> childs) |
Array<GeometryData> |
Mesh.setGeometries(Array<GeometryData> geometries) |
Array<Mesh> |
Model.setMeshes(int lod,
Array<Mesh> meshes) |
| Modifier and Type | Method and Description |
|---|---|
Array<Mesh> |
Mesh.setChilds(Array<Mesh> childs) |
Array<Model> |
Model.setChilds(Array<Model> childs) |
Array<GeometryData> |
Mesh.setGeometries(Array<GeometryData> geometries) |
void |
Model.setMaterials(Array<MaterialStandard> materials) |
Array<Mesh> |
Model.setMeshes(int lod,
Array<Mesh> meshes) |
| Modifier and Type | Method and Description |
|---|---|
Array<GeometryIndexed.FaceIndexed> |
GeometryIndexed.FaceStorage.getStorage(int materialID)
Add a face
|
Array<GeometryIndexed.FaceIndexed> |
GeometryIndexed.FaceStorage.getStorage(int materialID,
int defaultSize) |
| Modifier and Type | Method and Description |
|---|---|
static GeometryIndexed.FaceIndexed[] |
Triangulation.triangulate(GeometryIndexed.VertexIndexed[] polygon,
Array<Vec3> positions)
Triangulation of a polygon into convex triangle
|
| Modifier and Type | Method and Description |
|---|---|
static Array<Animation> |
Utils.getAnimations(Model model,
JointMotion jointMotion) |
static Array<Animation> |
Utils.removeAnimations(Model model,
JointMotion jointMotion)
Remove the specified
JointMotion from this Model.skeleton and
all Animation using the specified JointMotion. |
| Modifier and Type | Method and Description |
|---|---|
static boolean |
Utils.containsMesh(Array<Mesh> list,
Mesh mesh) |
| Modifier and Type | Field and Description |
|---|---|
Array<Stream> |
ModelWriterSettings.motionsOut
List of motions written by the
IModelWriter, filled when ModelWriterSettings.motionsDir is not null and model writter is jmf/jma formats |
Array<Stream> |
ModelWriterSettings.texturesOut
List of motions written by the
IModelWriter |
| Modifier and Type | Method and Description |
|---|---|
static Array<GLApiName> |
GLApiName.getApiAvailables() |
| Modifier and Type | Method and Description |
|---|---|
void |
GhostObject.getOverlappingObjects(Array<CollisionObject> dst) |
void |
GhostObject.getPenetratingObjects(Array<CollisionObject> dst) |
| Modifier and Type | Method and Description |
|---|---|
void |
ShadowMap.update(IGL gl,
SceneView sceneView,
RenderTarget depthTex,
Light light,
Array<IBoundable> scene) |
void |
ShadowMap.ShadowMapCommand.update(Light shadowLight,
Array<IBoundable> occluders) |
| Modifier and Type | Method and Description |
|---|---|
Array<Tree<T>> |
TreeWidget.findNodes(Array<T> objects) |
Array<Tree<T>> |
TreeWidget.getSelection() |
| Modifier and Type | Method and Description |
|---|---|
Array<Tree<T>> |
TreeWidget.findNodes(Array<T> objects) |
| Modifier and Type | Method and Description |
|---|---|
Array<E> |
Array.clone() |
Array<Tree<T>> |
Tree.getChilds() |
Array<Tree<T>> |
Tree.getPathTo(Tree<? super T> root) |
static <T,U> Array<U> |
Array.map(java.lang.Iterable<T> iterable,
IConverter<U,T> converter) |
static <E> Array<E> |
Array.of(E... array) |
static <T extends ITree<T>> |
Trees.pathFrom(T from,
T to) |
Array<E> |
Array.subList(int fromIndex,
int toIndex) |
| Modifier and Type | Method and Description |
|---|---|
void |
Array.addAll(Array<E> src) |
void |
Array.set(Array<E> src) |
| Modifier and Type | Method and Description |
|---|---|
static IVolume<?> |
Volumes.getVolume(int bvOptions,
Array<? extends IBoundable> boundables) |
void |
Volumes.set(Array<IBoundable> boundables) |
<T extends IBoundable> |
Visibility.sort(Array<T> dst,
Array<T> src,
boolean frontToBack) |
<T extends IBoundable> |
Visibility.sort(Array<T> dst,
Array<T> src,
boolean frontToBack) |
<T extends ILod> |
Visibility.sortAndLodLevel(Array<T> dst,
Array<T> src,
boolean frontToBack) |
<T extends ILod> |
Visibility.sortAndLodLevel(Array<T> dst,
Array<T> src,
boolean frontToBack) |
| Constructor and Description |
|---|
Volumes(Array<IBoundable> boundables) |
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com