| Package | Description |
|---|---|
| com.bonzaiengine.memory | |
| com.bonzaiengine.physics | |
| com.bonzaiengine.renderer | |
| com.bonzaiengine.renderer.deferred | |
| com.bonzaiengine.visibility |
| Modifier and Type | Method and Description |
|---|---|
static Box |
MemoryAllocator.allocBox()
Reuse or alloc a
Box from garbage pool |
| Modifier and Type | Method and Description |
|---|---|
static void |
MemoryAllocator.free(Box m)
Free a
Box to garbage pool |
| Modifier and Type | Method and Description |
|---|---|
void |
CollisionShape.getBox(Box box) |
| Modifier and Type | Method and Description |
|---|---|
static Batch |
Shapes.createBox(Batch dstBatchOrNull,
Box bb,
boolean fill,
Vec3 uvArea,
Lights<?> lights)
Draw a box
|
static void |
Shapes.putBox(Batch batch,
Box bb,
boolean fill,
Vec3 uvArea,
byte[] color,
Lights<?> lights) |
| Modifier and Type | Method and Description |
|---|---|
Box |
ShadowMap.getPartitionBox(int partition) |
| Modifier and Type | Method and Description |
|---|---|
Box |
Box.addScale(Box current,
Box next,
float t) |
static Box |
Volumes.asBox(IVolume<?> volume) |
Box |
Box.clone() |
Box |
Box.concatenate(Box other) |
static Box |
Volumes.convertToBox(Box dst,
IVolume<?> volume)
|
static Box |
Box.empty()
Create an empty Box.
|
Box |
Box.interpolate(Box current,
Box next,
float t)
Interpolate
this bounding box with bb
and return the new interpolated bounding box. |
static Box |
Box.max()
Create a bounding box with
-Float.MAX_VALUE as min and Float.MAX_VALUE as max. |
static Box |
Box.notInitialized()
Create a bounding box with
Float.MAX_VALUE as min and -Float.MAX_VALUE as max. |
Box |
Box.set(Box bb) |
Box |
Box.setCenterAndSize(Vec3 center,
Vec3 size) |
Box |
Box.subtract(Box bv1,
Box bv2) |
Box |
Box.transform(Box bb,
Mat4x4 matrix) |
| Modifier and Type | Method and Description |
|---|---|
Box |
Box.addScale(Box current,
Box next,
float t) |
Box |
Box.concatenate(Box other) |
static Box |
Volumes.convertToBox(Box dst,
IVolume<?> volume)
|
Box |
Box.interpolate(Box current,
Box next,
float t)
Interpolate
this bounding box with bb
and return the new interpolated bounding box. |
IntersectTest |
Box.intersectTest(Box box)
Collision
|
Box |
Box.set(Box bb) |
Box |
Box.subtract(Box bv1,
Box bv2) |
Box |
Box.transform(Box bb,
Mat4x4 matrix) |
Bonzai Engine 1.3.4 11/12/2015 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2015 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com