- b - Variable in class com.bonzaiengine.math.Color3
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- b - Variable in class com.bonzaiengine.math.Color4
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- BACKWARD_INDEX - Static variable in class com.bonzaiengine.animation.graph.BlendDirectionalNode
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- Batch - Class in com.bonzaiengine.renderer
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Utility to create temporary or persistent geometry.
- Batch.IBatchAttributes - Interface in com.bonzaiengine.renderer
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- BatchProfile - Class in com.bonzaiengine.renderer
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- BatchProfile() - Constructor for class com.bonzaiengine.renderer.BatchProfile
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- beginOpacity(float) - Method in class com.bonzaiengine.ui.SpriteRenderer
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- beginOrtho(IGLApi, Area) - Static method in class com.bonzaiengine.opengl.helper.ViewHelper
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Use orthographic projection, usually for rendering 2D elements.
- beginOrtho(IGLApi, Area, float, float) - Static method in class com.bonzaiengine.opengl.helper.ViewHelper
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Use orthographic projection, usually for rendering 2D elements.
- bestUpdateConvergence - Variable in class com.bonzaiengine.ui.UI
-
Deprecated.
- beta - Variable in class com.bonzaiengine.physics.ConvexDecomposition.VHACD
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Description: controls the bias toward clipping along revolution axes
Range: [0.;1.]
- Billboard - Class in com.bonzaiengine.opengl.helper
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Spherical billboard
- Billboard() - Constructor for class com.bonzaiengine.opengl.helper.Billboard
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- bind(IGL) - Method in class com.bonzaiengine.texture.TextureID
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- BIND_POSE - Static variable in class com.bonzaiengine.model.JointMotion
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- bindAttributes(IGL, HwVao) - Method in interface com.bonzaiengine.renderer.Batch.IBatchAttributes
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- bindAttributes(IGL, HwVao) - Method in class com.bonzaiengine.renderer.deferred.AccumPass
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- bindBuffer(IGL, int, int) - Method in class com.bonzaiengine.renderer.HwVao
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- bindSampler(String, TextureID) - Method in class com.bonzaiengine.renderer.SamplerState
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- bindSamplers(SamplerState) - Method in class com.bonzaiengine.renderer.SamplerState
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- Biped - Class in com.bonzaiengine.model.util
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- Biped(String, String) - Constructor for class com.bonzaiengine.model.util.Biped
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- Biped.BipedPart - Class in com.bonzaiengine.model.util
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- Biped.BipedSymmetry - Class in com.bonzaiengine.model.util
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- BipedPart() - Constructor for class com.bonzaiengine.model.util.Biped.BipedPart
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- BipedSymmetry(String, String) - Constructor for class com.bonzaiengine.model.util.Biped.BipedSymmetry
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- bitDepth - Variable in class com.bonzaiengine.scene.DisplayMode
-
- black - Static variable in class com.bonzaiengine.math.Color3
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- black - Static variable in class com.bonzaiengine.math.Color4
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- BlendDirectionalNode - Class in com.bonzaiengine.animation.graph
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- BlendDirectionalNode() - Constructor for class com.bonzaiengine.animation.graph.BlendDirectionalNode
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- blending - Variable in class com.bonzaiengine.renderer.RenderState
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Blend mode
- BlendNode - Class in com.bonzaiengine.animation.graph
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- BlendNode() - Constructor for class com.bonzaiengine.animation.graph.BlendNode
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- BlendPerJointNode - Class in com.bonzaiengine.animation.graph
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- BlendPerJointNode() - Constructor for class com.bonzaiengine.animation.graph.BlendPerJointNode
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- Block - Class in com.bonzaiengine.material.graph.compiler
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- Block() - Constructor for class com.bonzaiengine.material.graph.compiler.Block
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- blocks - Variable in class com.bonzaiengine.material.graph.compiler.CodeBlock
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Module required
- blue - Static variable in class com.bonzaiengine.math.Color4
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- blur(IGLApi, RenderTarget, RenderTarget, RenderTarget) - Method in class com.bonzaiengine.renderer.deferred.Filter
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- BmfFont - Class in com.bonzaiengine.font
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- BmfFont(AssetManager, Stream) - Constructor for class com.bonzaiengine.font.BmfFont
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- BmfFont(UI, Stream) - Constructor for class com.bonzaiengine.font.BmfFont
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- Bone - Static variable in class com.bonzaiengine.renderer.RenderOptions
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Skeleton bones
- BonzaiEngine - Class in com.bonzaiengine
-
Bonzai engine singleton.
- BonzaiEngine.KeyStore - Interface in com.bonzaiengine
-
- bottom - Variable in class com.bonzaiengine.ui.widget.Insets
-
- BOTTOM_PLANE - Static variable in class com.bonzaiengine.visibility.Frustum
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- boundingVolumeGenerated - Variable in class com.bonzaiengine.drawing.reader.DrawingReaderSettings
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Bounding volume pre-generated.
- boundingVolumeGenerated - Variable in class com.bonzaiengine.model.reader.ModelReaderSettings
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Bounding volume pre-generated.
- Box - Class in com.bonzaiengine.visibility
-
- Box(Vec3, Vec3) - Constructor for class com.bonzaiengine.visibility.Box
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- breakingImpulseThreshold - Variable in class com.bonzaiengine.gamekit.component.Dof6ConstraintComponent
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- BUFFER_SIZE - Static variable in class com.bonzaiengine.io.ByteInputStream
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- BufferPool - Class in com.bonzaiengine.memory
-
A non thread safe Buffer pool.
- buildKeyFrame() - Method in class com.bonzaiengine.model.reader.KeyFramer
-
- buildURL() - Method in class com.bonzaiengine.io.Stream
-
Create an URL object from a path.
- BuiltInStruct - Enum in com.bonzaiengine.material.graph.compiler
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- BuiltInUniform - Class in com.bonzaiengine.material.graph.nodes
-
- BuiltInUniform() - Constructor for class com.bonzaiengine.material.graph.nodes.BuiltInUniform
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- BuiltInUniform(ShaderUniform.BuiltIn) - Constructor for class com.bonzaiengine.material.graph.nodes.BuiltInUniform
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- Button - Class in com.bonzaiengine.ui.widget
-
- Button() - Constructor for class com.bonzaiengine.ui.widget.Button
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- BUTTON1 - Static variable in class com.bonzaiengine.io.event.MouseEvent
-
- BUTTON1_DOWN_MASK - Static variable in class com.bonzaiengine.io.event.InputEvent
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- BUTTON2 - Static variable in class com.bonzaiengine.io.event.MouseEvent
-
- BUTTON2_DOWN_MASK - Static variable in class com.bonzaiengine.io.event.InputEvent
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- BUTTON3 - Static variable in class com.bonzaiengine.io.event.MouseEvent
-
- BUTTON3_DOWN_MASK - Static variable in class com.bonzaiengine.io.event.InputEvent
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- bv(Drawing, int) - Static method in class com.bonzaiengine.renderer.DrawingRenderer
-
- BV_ACCURATE - Static variable in class com.bonzaiengine.visibility.VolumeOptions
-
Ignore sub-objects
- BvhReader - Class in com.bonzaiengine.model.reader.bvh
-
- BvhReader() - Constructor for class com.bonzaiengine.model.reader.bvh.BvhReader
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- BVSolid - Static variable in class com.bonzaiengine.renderer.RenderOptions
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Solid Bounding Volume
- BVTransparent - Static variable in class com.bonzaiengine.renderer.RenderOptions
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Transparent Bounding Volume
- BVWired - Static variable in class com.bonzaiengine.renderer.RenderOptions
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Wired Bounding Volume
- ByteInputStream - Class in com.bonzaiengine.io
-
Utility to read datas in little or big endian in an InputStream.
- ByteInputStream(Stream) - Constructor for class com.bonzaiengine.io.ByteInputStream
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- ByteInputStream(Stream, ByteOrder) - Constructor for class com.bonzaiengine.io.ByteInputStream
-
- ByteInputStream(InputStream, boolean) - Constructor for class com.bonzaiengine.io.ByteInputStream
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- ByteInputStream(InputStream, ByteOrder, boolean) - Constructor for class com.bonzaiengine.io.ByteInputStream
-
- ByteOutputStream - Class in com.bonzaiengine.io
-
Utility to write datas in little or big endian in an OutputStream.
- ByteOutputStream(Stream) - Constructor for class com.bonzaiengine.io.ByteOutputStream
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- ByteOutputStream(Stream, ByteOrder) - Constructor for class com.bonzaiengine.io.ByteOutputStream
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- ByteOutputStream(OutputStream) - Constructor for class com.bonzaiengine.io.ByteOutputStream
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- ByteOutputStream(OutputStream, ByteOrder) - Constructor for class com.bonzaiengine.io.ByteOutputStream
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- byteToFloat(byte) - Static method in class com.bonzaiengine.math.Color4
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