Bonzai Engine 1.3.4 11/12/2015
Copyright @ 2007-2015 Jérôme Jouvie

contact@bonzaiengine.com
http://bonzaiengine.com/

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LICENSE
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See LICENSE-BonzaiEngine.txt

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Bonzai Engine
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Bonzai Engine is composed of these jars on Windows/Linux/Mac: 

 * /bin/atomic/bonzaiengine-graphic.jar
	Requiered
 * /bin/atomic/bonzaiengine-model.jar
	Requiered
 * /bin/atomic/bonzaiengine-reader.jar
	Optional: contains all default model reader, except JMF/JMA
 * /bin/atomic/bonzaiengine-writer.jar
	Optional: contains all default model writer and TEX writer
 * /bin/atomic/bonzaiengine-world.jar
	Optional: for world and model instanciation	
 * /bin/atomic/bonzaiengine-widget.jar
	Optional: contains some widgets
 * /bin/atomic/bonzaiengine-xml.jar
	Optional: contains Xml/Json api file support

which are also available as a single bundled jar:

 * /bin/bonzaiengine.jar

and the jar for web applets:
 * /bin/bonzaiengine.jar.pack.lzma
	The jar is packed with Pack200 (see 'JAR packing tool') and compressed with LZMA (www.7-zip.org).
	It is expected to be used in applet environment with LWJGL applet loader who handles this format
	'natively'.

and these jars on Android:
 * /bin/android/bonzaiengine-android-es20.jar
	Full API for Android 4.4.2 and OpenGL Es 2.0
 * /bin/android/bonzaiengine-android-es20-light.jar
	Reduced API for Android 4.4.2 and OpenGL Es 2.0

All of those jars follows the underneath licensing terms.
See http://bonzaiengine.com/?faq for more details about the contents of those jars.

Third parties jars are optional and follow their own licensing terms.
Please read the respective licensing terms of those jars in /third-party/
