| Package | Description |
|---|---|
| com.bonzaiengine.camera | |
| com.bonzaiengine.gamekit | |
| com.bonzaiengine.gamekit.component | |
| com.bonzaiengine.gamekit.util | |
| com.bonzaiengine.io.input |
| Modifier and Type | Method and Description |
|---|---|
void |
VolumeManipulator.acquireEdition(IInput input) |
void |
VolumeManipulator.discardEdition(IInput input) |
void |
VolumeManipulator.registerGesture(IInput input) |
| Modifier and Type | Method and Description |
|---|---|
IInput |
Game.getInput() |
| Modifier and Type | Method and Description |
|---|---|
void |
GameObject.processInputs(IInput input)
Process inputs
|
void |
Game.update(IInput input)
Update this
Game |
protected void |
GameScreen.update(long timePassedMs,
IInput input) |
| Modifier and Type | Method and Description |
|---|---|
void |
ScriptComponent.processInputs(IInput input)
Called to process input events
|
| Modifier and Type | Method and Description |
|---|---|
void |
FreeCamera.discardPointerControl(IInput input)
Force this
FreeCamera to discard pointer control |
void |
FreeCamera.processInput(SceneView sceneView,
IInput input)
Update inputs.
|
| Modifier and Type | Class and Description |
|---|---|
class |
GenericInput |
| Modifier and Type | Method and Description |
|---|---|
void |
IInputListener.processInput(SceneView sceneView,
IInput input) |
Bonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2019 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com