public class BuiltInUniform extends GraphNode
GraphNode.GraphInput| Constructor and Description |
|---|
BuiltInUniform() |
BuiltInUniform(ShaderUniform.BuiltIn builtIn) |
| Modifier and Type | Method and Description |
|---|---|
ShaderScope |
getBestScope() |
Block |
getBlock(Compiler compiler,
ShaderScope scope) |
ShaderUniform.BuiltIn |
getBuiltIn() |
ShaderScope |
getResultScope() |
void |
setBuiltIn(ShaderUniform.BuiltIn builtIn) |
connect, getInput, getName, getNumInputs, getOutputName, setInputs, setName, setOutputName, toStringpublic BuiltInUniform()
public BuiltInUniform(ShaderUniform.BuiltIn builtIn)
public void setBuiltIn(ShaderUniform.BuiltIn builtIn)
public final ShaderUniform.BuiltIn getBuiltIn()
public ShaderScope getResultScope()
getResultScope in class GraphNodepublic ShaderScope getBestScope()
getBestScope in class GraphNodepublic final Block getBlock(Compiler compiler, ShaderScope scope)
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