GraphNode.GraphInput| Constructor and Description |
|---|
ToonLighting() |
| Modifier and Type | Method and Description |
|---|---|
LightAttenuationFunction |
getAttenuationFunction() |
ShaderScope |
getBestScope() |
Block |
getBlock(Compiler compiler,
ShaderScope scope) |
java.lang.String |
getCode(Compiler compiler,
Block block,
ShaderScope scope) |
int |
getLightIndex() |
ShaderScope |
getResultScope() |
boolean |
isAmbient() |
boolean |
isAttenuateDistance() |
boolean |
isAttenuateSpot() |
boolean |
isTwoSided() |
void |
setAmbient(boolean ambient) |
void |
setAttenuateDistance(boolean attenuateDistance) |
void |
setAttenuateSpot(boolean attenuateSpot) |
void |
setAttenuationFunction(LightAttenuationFunction attenuationFunction) |
void |
setLightIndex(int lightIndex) |
void |
setTwoSided(boolean twoSided) |
connect, getInput, getName, getNumInputs, getOutputName, setInputs, setName, setOutputName, toStringpublic final int getLightIndex()
public final void setLightIndex(int lightIndex)
public final boolean isTwoSided()
public final void setTwoSided(boolean twoSided)
public boolean isAttenuateDistance()
public void setAttenuateDistance(boolean attenuateDistance)
public LightAttenuationFunction getAttenuationFunction()
public void setAttenuationFunction(LightAttenuationFunction attenuationFunction)
public final boolean isAttenuateSpot()
public final void setAttenuateSpot(boolean attenuateSpot)
public final boolean isAmbient()
public final void setAmbient(boolean ambient)
public ShaderScope getResultScope()
getResultScope in class GraphNodepublic ShaderScope getBestScope()
getBestScope in class GraphNodepublic Block getBlock(Compiler compiler, ShaderScope scope)
public java.lang.String getCode(Compiler compiler, Block block, ShaderScope scope)
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