public final class SkinData
extends java.lang.Object
implements java.lang.Cloneable
| Modifier and Type | Field and Description |
|---|---|
SkinVertices |
skinVertices
List of weights.
|
| Constructor and Description |
|---|
SkinData(int numVertices) |
| Modifier and Type | Method and Description |
|---|---|
protected SkinData |
clone() |
IVolume<?>[] |
getBoneBvs(Skeleton skeleton,
GeometryData geometry,
VolumeType volType) |
void |
precomputeBoundingVolumes(int bvOptions,
Skeleton skeleton,
GeometryData geometry)
Use during the post processing of model reading.
|
void |
reduce(float minWeight) |
void |
reduce(int numMaxWeights) |
public final SkinVertices skinVertices
protected final SkinData clone()
clone in class java.lang.Objectpublic final IVolume<?>[] getBoneBvs(Skeleton skeleton, GeometryData geometry, VolumeType volType)
public final void precomputeBoundingVolumes(int bvOptions,
Skeleton skeleton,
GeometryData geometry)
bvOptions - bounding volume options.VolumeOptions.BV_BOX and VolumeOptions.BV_SPHERE.VolumeOptions.BV_BOX,
VolumeOptions.BV_SPHEREpublic final void reduce(int numMaxWeights)
numMaxWeights - number of maximum weight per vertexpublic final void reduce(float minWeight)
minWeight - minimum weight in range [0;1]Bonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2019 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com