| Package | Description |
|---|---|
| com.bonzaiengine.model | |
| com.bonzaiengine.model.util |
| Modifier and Type | Field and Description |
|---|---|
Skeleton |
Model.skeleton
Skeleton for skinning animation.
|
| Modifier and Type | Method and Description |
|---|---|
Skeleton |
Skeleton.duplicate() |
| Modifier and Type | Method and Description |
|---|---|
IVolume<?>[] |
SkinData.getBoneBvs(Skeleton skeleton,
GeometryData geometry,
VolumeType volType) |
void |
SkinData.precomputeBoundingVolumes(int bvOptions,
Skeleton skeleton,
GeometryData geometry)
Use during the post processing of model reading.
|
| Modifier and Type | Method and Description |
|---|---|
void |
Biped.mirror(Skeleton skeleton,
Plane plane) |
void |
Biped.mirrorArm(Skeleton skeleton) |
void |
Biped.mirrorLeg(Skeleton skeleton) |
Bonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2019 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com