public final class Texturer extends Buffer
| Modifier and Type | Field and Description |
|---|---|
boolean |
color |
IColorMapper |
colorizer |
boolean |
normal |
depth, derivative, fa, height, layers, max, min, na, normalize, widthD1, L1, Z0| Constructor and Description |
|---|
Texturer(IFunction function,
int width,
int height,
int depth,
int layers,
boolean normalize,
boolean color,
boolean normal,
IColorMapper colorizer) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
bufferize() |
TextureByte |
getColorTexture() |
TextureByte |
getNormalTexture() |
fillBuffer, ofcopy, copyTo, get, getDepth, getDerivative, getExplicit, getExplicitDerivative, getHeight, getLayers, getMax, getMin, getWidth, hasDerivativeclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetExplicit2D, getExplicitDerivative2Dget2D, getDerivative2Dpublic final boolean color
public final boolean normal
public final IColorMapper colorizer
public Texturer(IFunction function, int width, int height, int depth, int layers, boolean normalize, boolean color, boolean normal, IColorMapper colorizer)
protected void bufferize()
bufferize in class FixedResolutionFunctionpublic TextureByte getColorTexture()
public TextureByte getNormalTexture()
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