| Package | Description |
|---|---|
| com.bonzaiengine.material | |
| com.bonzaiengine.pipeline | |
| com.bonzaiengine.renderer | |
| com.bonzaiengine.renderer.deferred | |
| com.bonzaiengine.shader |
| Modifier and Type | Method and Description |
|---|---|
protected Shader |
MaterialShader.getShader(GeometryData geometry,
int numLights,
int numClippingPlanes)
Internally used by
Surface |
Shader |
ISurface.getSurfaceShader(GeometryData geometry,
int numLights,
int numClippingPlanes) |
| Modifier and Type | Method and Description |
|---|---|
protected Shader |
PostProcessShader.getShader(AssetManager assets) |
protected Shader |
Pipeline.getShader(java.lang.String id) |
| Modifier and Type | Method and Description |
|---|---|
void |
Renderer.render(Batch batch,
RenderOptions renderOptions,
Transform t,
Shader shader,
int numHwInstances) |
void |
Renderer.render(Batch batch,
Transform t,
Shader shader,
int numHwInstances) |
| Modifier and Type | Field and Description |
|---|---|
protected Shader |
Compositor.shader |
| Constructor and Description |
|---|
Compositor(Shader shader) |
| Modifier and Type | Class and Description |
|---|---|
class |
TesselationGeometryShader |
class |
TesselationShader |
| Modifier and Type | Method and Description |
|---|---|
Shader |
ShaderGenerator.generateSDFont() |
static Shader |
ShaderGenerator.generateSkydome() |
Shader |
ShaderList.get(java.lang.String name) |
Shader |
ShaderList.use(Shader shader)
An associated
AbstractShader.release() call must match the ShaderList.use(Shader) call
to maintain valid reference count. |
Shader |
ShaderList.use(java.lang.String name) |
| Modifier and Type | Method and Description |
|---|---|
java.util.Iterator<Shader> |
ShaderList.iterator() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
ShaderList.load(IGLApi glApi,
Shader shader) |
Shader |
ShaderList.use(Shader shader)
An associated
AbstractShader.release() call must match the ShaderList.use(Shader) call
to maintain valid reference count. |
Bonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2019 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com