| Modifier and Type | Method and Description |
|---|---|
protected static Box |
VolumeManipulator.getBoundingBox(IBoundable boundable) |
| Modifier and Type | Field and Description |
|---|---|
Box |
LocalMemory.box |
| Modifier and Type | Method and Description |
|---|---|
void |
CollisionShape.getBox(Box box) |
| Modifier and Type | Method and Description |
|---|---|
Box |
ShadowMap.getPartitionBox(int partition) |
| Modifier and Type | Method and Description |
|---|---|
Octree<T> |
Octree.visit(Box region)
Visit the
Octree englobing the specified region. |
| Modifier and Type | Method and Description |
|---|---|
static Box |
Box.of(Box box) |
| Modifier and Type | Method and Description |
|---|---|
Box |
Box.addScale(Box current,
Box next,
float t) |
static Box |
Volumes.asBox(IVolume<?> volume) |
Box |
Box.clone() |
Box |
Box.concatenate(Box other) |
static Box |
Volumes.convertToBox(Box dst,
IVolume<?> volume)
|
static Box |
Box.empty()
Create an empty Box.
|
Box |
Box.interpolate(Box current,
Box next,
float t)
Interpolate
this bounding box with bb
and return the new interpolated bounding box. |
static Box |
Box.max()
Create a bounding box with
-Float.MAX_VALUE as min and Float.MAX_VALUE as max. |
static Box |
Box.notInitialized()
Create a bounding box with
Float.MAX_VALUE as min and -Float.MAX_VALUE as max. |
Box |
Box.set(Box bb) |
Box |
Box.setCenterAndSize(Vec3 center,
Vec3 size) |
Box |
Box.subtract(Box bv1,
Box bv2) |
Box |
Box.transform(Box bb,
Mat4x4 matrix) |
| Modifier and Type | Method and Description |
|---|---|
Box |
Box.addScale(Box current,
Box next,
float t) |
Box |
Box.concatenate(Box other) |
static Box |
Volumes.convertToBox(Box dst,
IVolume<?> volume)
|
Box |
Box.interpolate(Box current,
Box next,
float t)
Interpolate
this bounding box with bb
and return the new interpolated bounding box. |
IntersectTest |
Box.intersectTest(Box box)
Collision
|
Box |
Box.set(Box bb) |
Box |
Box.subtract(Box bv1,
Box bv2) |
Box |
Box.transform(Box bb,
Mat4x4 matrix) |
Bonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2019 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com