| Modifier and Type | Class and Description |
|---|---|
class |
ILightComponent |
class |
ModelComponent
Component to render a
Model at the GameObject location. |
class |
OmniLightComponent |
class |
RenderableComponent
Component to render a
Model at the GameObject location. |
| Modifier and Type | Interface and Description |
|---|---|
interface |
ILight |
| Modifier and Type | Class and Description |
|---|---|
class |
Light |
| Modifier and Type | Class and Description |
|---|---|
class |
GeometryData |
class |
Mesh
Mesh geometry datas, sub meshes hierarchy, and rendering properties.
|
class |
Model |
class |
ModelInstance |
| Modifier and Type | Method and Description |
|---|---|
java.lang.Iterable<? extends ICullable> |
Mesh.getCullableNodes() |
| Modifier and Type | Class and Description |
|---|---|
class |
DeferredLight |
| Modifier and Type | Method and Description |
|---|---|
java.util.List<Plane> |
ClippingManager.clip(ICullable cullable) |
| Modifier and Type | Method and Description |
|---|---|
CullTest |
Visibility.cull(ICullable cullable) |
| Modifier and Type | Interface and Description |
|---|---|
interface |
ICullableNode |
| Modifier and Type | Method and Description |
|---|---|
java.lang.Iterable<? extends ICullable> |
ICullableNode.getCullableNodes() |
Bonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
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