Return to the tutorials list.
3 - Synchronous loading, ModelReaderSettings serialization
This tutorial shows how to load a model and texture synchronously (blocking).
This tutorial also introduce how to load a ModelReaderSettings object serialized to an xml file. Creation of such xml file can be done in many ways:
 * Using ModelLibraryIO:
or just if you're using ModelLibrary:
 * Using 
World Editor tool
 * With a text or xml editor
PreviewSource CodeModel.xml